So this is part 3 of the beta gta online clothing investigation, i gotta say that there will be more, way more. Part 3 will cover the cut sport jerseys, i could have merged it with this part but i still haven't done enough research yet, so i don't wanna make 50 posts or edits. Presumably the shirt was black colored like the IRL counterpart. This one is a bit funny because it's another item that's part of official Merch and also voice actors of Michael, Franklin and Trevor wore it when speaking to the audience at different events. This should be another cut shirt, unfortunately it's unknown what sort of color it would have, this would be _G letter:Īnother cut shirt, again unknown color, this would be the _K Letter: Not a problem though, every one of the cut T-Shirts has their decals left which helps us solve more mysteries.Īccording to my research these would be _N and _J letters respectively, based on the order of these decals in files. Like in my previous post, one of the cut shirts was this green Prolaps version, briefly seen in GTA Online trailer:Īnother cut shirt can also be seen in the GTA Online trailer, this one's red and has unreadable logo. Los Santos V Neck (Returned in Beach Bum Update)Ĭerveza Barracho V Neck (Returned in Beach Bum Update)Īll of their logos are in day one files, right near all the other V-Neck decals, it's possible the last shirt was fully plain, without any logos or something, maybe it even came back in one of these updates.īased on the game files there were 7 variants cut, these textures files also contain a placeholder checkerboard texture: Love Fist V Neck (Returned in Hipster Update) Unfortunately it's unknown what one of them was, the three other ones were: Now let's investigate the cut V-Neck shirts for males, based on the game files there were 4 variants cut, these texture files contain a placeholder checkerboard texture: I guess it looked too basic and they decided to replace it with necklace pack from s_f_y_hooker_01 instead. Infact this model is still present on another ped model (a_m_m_tranvest_02) ![]() This is why they always put it in the Hollywood places, the places the whole world knows & watches on the big screen - NYC, Miami & LA/SoCalĪgain like the last post let's start with something simple - the LOD Model of one female necklaces shows a totally different model I think it’s fair to say that they are set in a world that is a satire of American media culture. Is it fair to say that your games are satires of American culture?Ī. I lived my of my life in San Andreas than real life at one point in my life, so it was cool to see him say the same thing. Now dan left Rockstar & made his own non-rockstar, non-take 2 game company. Rockstar/T2: "We do not just upres or remaster things & re-release them like other companies, at rockstar, we do more than that"Īlso Rockstar/T2: "Here, buy GTA Trilogy & GTA V fifteen different times lol."ĭan Houser & Leslie Benzies probably the most honest people ever to speak for them, sadly they are gone now. I predict PS5 will still be not "maxed settings" of the PC version parity. PC had seamless char switching with PC's that have SSD since day one, too. The PS5 version is still not going to have parity with PC & the whole "seamless character switching" thing is not them, it is the PS5 hard drive. The game was the PC version assets lowered in quality from day one, it just got released staggered on more & more powerful hardware so they could milk it 3 times in a row. ![]() The original screenshots show effects (direct X 11 stuff, like the bokeh depth of field not seen in any console version yet) that is only in the PC version, since day one, before even the old gen "low settings/features disabled" stuff was even released. They didn't remake anything for new gen or PC, they just de-nerfed the game more & more. They lowered resolutions to go on old gen, raised them slightly & enabled extra features in the Pro/XBOne versions & when the PC version came, it was the untampered original version of the game. Very little changed, just gave the higher textures that were only shrunk/lower mipmaps basically in the old gen & last gen consoles. They did not re-develop anything, they didn't remake all the textures, a few that is it, just stuff that got changed as they went because the opportunity was there. The PC version is the master-copy version of the game that was developed from day one. Play all 14 legendary titles like the classic PAC-MAN and PAC-LAND, as well as the newly included PAC-IN-TIME and PAC-MAN 256.Yes, but it does make one question if the 7th and 8th gen versions were developed along side each other, or perhaps there was an older beta build running on the 8th gen hardware. Play a variety of classic and nostalgic PAC-MAN games across many genres! PAC-MAN MUSEUM+ includes 14 titles from the legendary PAC-MAN series!
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